This post is part of an after-action report of Unconditional Surrender! (Salvatore Vasta, GMT Games) and therefore entirely fictitious.
Riga, January 7, 1940
I cannot believe just two weeks ago we were celebrating Christmas – attempting to, at least. Not a single person in Latvia can be in a festive spirit when our country is at war against such an overwhelmingly more powerful foe. Of course, our boys are fighting bravely, what good is bravery if the Soviets have five soldiers for every one of ours – without even calling their troops from other parts of the country? For every offensive of theirs that we stifle, another succeeds, and so the frontline has only been moving in one direction – ever closer to Riga, and of course also to you in Ventspils. I do not mean to frighten you, but I cannot see how we would ever be able to hold out much longer. Continue reading →
May 23, 1618 was not a good day for Count von Martinitz. Neither was it for Count Slavata, nor for Councillor Fabricius. The three were assailed by an angry mob of the Bohemian Estates and thrown out of a window of Prague Castle. Miraculously, all three of them survived the fall of about 20 meters. European peace, however, did not survive. The Thirty Years’ War which resulted from the attempted lynching ranks high among the bloodiest conflicts in European history. This article will take examine how this relatively small act of violence could trigger such a long and intense war and what made this war different from others before and after. All the while, games about the Thirty Years’ War will be discussed.