Tag Archives: Defense

How to Win at Unconditional Surrender! (Three Basic Tips, #8)

When you have just learned a shiny new board game, especially one which is a bit longer and more complex than others, it’s nice to have some strategic direction. That’s what I aim to provide with my series Three Basic Tips – strategy advice for beginner and intermediate players that is easy to remember and yet gets you places.

Today’s game is Unconditional Surrender! (Salvatore Vasta, GMT Games). With its 56-page rulebook and a playtime of 50-100 hours for a full campaign, the game can look a little daunting. Worry not! It’s a surprisingly beginner-friendly system – in fact, it was the first classic hex-and-counter game I ever played, and I turned out just fine. (My mother had me tested!) Follow the recommended learning path of playing the four tutorial scenarios (along with the rules reading each requires), and you’ll be all set up.

While this article is about improving your chances to win, remember that winning is not everything – particularly not in a game that can take this long. In my current two-player game (online via boardgamearena.com), a combination of suboptimal play and bad luck on my part made it clear early on that I was unlikely to win the game. Nonetheless, it’s been a fun experience, and I always look forward to the weekly meeting with my opponent. Remember what the designer himself states as the objective of the game: “Have fun playing” (rule 1.1.1).

Without further ado, let’s get into the tips – one operational, one strategic, one grand strategic.

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