Tag Archives: France

A New Start – and Two New Germanies (Century of German History, #4)

Welcome to the fourth installment in my series Century of German History! Every post in the series sheds light on a focal event of German history in the 20th century and illustrates this event with precisely one board game. You can find the three previous posts here, here and here.
Today, we look at the foundation of two German states in 1949. After the end of World War II, Germany was in ruins – materially and ideologically. While the Allies attempted some cooperation initially, they soon found themselves at odds and the three Western occupation zones and the Soviet occupation zone developed differently. The board game through whose lens we’re looking at these crucial times is Wir sind das Volk! (Richard Sivél/Peer Sylvester, Histogame).

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Standoff at the Nile: The Fashoda Crisis

By the late 19th century, the presence of Europeans in Africa had become familiar – as merchants, missionaries, explorers, colonizers, planters, or conquerors. Yet they were rare enough that the meeting of two groups was still a special event. And one of the most special of those happened 120 years ago at the Nile in what is now South Sudan. The French Major Jean-Baptiste Marchand and the British Major-General Herbert Kitchener had met in the village of Fashoda – each with a small army under their command. While the two officers personally got along well, the rivalry between their governments placed the threat of war over their heads. But why would two major powers squabble over a small Sudanese village? The one-word answer is colonialism, but let’s be more specific. In the end, the Fashoda crisis did not lead to a war and instead paved the way for one of the more unlikely alliances of history. As usual, expect board games on the way!

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A Magic May? (1968, #2)

1968 was a year of upheaval all over the globe. We’ve already seen what was going on in the Americas. This article is going to cover Western Europe. Most countries there have seen their own 1968 protests, but we’ll focus on two dramatic cases here: West Germany and France show the universal and the country-specific aspects of the upheavals well – and both of them are covered well in board games. Wir sind das Volk! (Richard Sivél/Peer Sylvester, Histogame) has all the German history of the Cold War and places a strong focus on social movements and unrest. Mai ’68 – Le jeu (François Nedelec/Duccio Vitale, La Folie Douce) deals specifically with the protests of May 1968 in Paris.

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The Prague Defenestration: How Peace Went Out of the Window

May 23, 1618 was not a good day for Count von Martinitz. Neither was it for Count Slavata, nor for Councillor Fabricius. The three were assailed by an angry mob of the Bohemian Estates[1] and thrown out of a window of Prague Castle. Miraculously, all three of them survived the fall of about 20 meters. European peace, however, did not survive. The Thirty Years’ War which resulted from the attempted lynching ranks high among the bloodiest conflicts in European history. This article will take examine how this relatively small act of violence could trigger such a long and intense war and what made this war different from others before and after. All the while, games about the Thirty Years’ War will be discussed.

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