Every public figure is more than just a person – they’re that person’s public image as well, and this image is often far larger than the person themselves. A prime example is Thomas Edison. Of course, he made a few major inventions (and an immense number of minor ones). But Edison is not just an inventor – he is the symbol of technological and scientific progress, and his fame extends even into fantastical realms. As such, his life is also immortalized by a number of board games.Continue reading
World War II ended 75 years ago, and so does this miniseries on the matter. The two previous posts on the Great Power conferences and the meeting of Western and Soviet forces have focused on Europe. When the guns fell silent there, fighting still raged on in Asia and the Pacific, where the United States, China, and the British Commonwealth slowly retook the Japanese conquests. Before the Allies would attempt an invasion of the Japanese home islands, they brought their naval and aerial power to bear – including their newest weapon. After years of research and testing, the first nuclear bomb was ready to use. The Americans hoped it would shock the Japanese into accepting surrender. Since then, we live in a nuclear world – with all its implications on the ensuing Cold War, arms control, and board games until today. Continue reading
I’m doing a series on German history in the 20th century on my blog this year. In intervals of 10 years, I pick a crucial event and explore it – with the help of precisely one board game. You can find the previous posts here:
- The Berlin Crisis (1959)
- The Ecology Movement (1979)
- The Kosovo War (1999)
- The Division of Germany (1949)
- The Naval Arms Race (1909)
Today, we go back to September 1, 1939 and the German attack on Poland – the beginning of World War II. The game that accompanies us is Unconditional Surrender! (Salvatore Vasta, GMT Games). Now the events of World War II from the first shots to the final surrender of the Axis powers are well known (and covered by myriads of books, articles, and, yes, board games). Therefore, I’ll skip the narration of who conquered what when and instead focus on three crucial perspectives on the war and the board game: How was this war different from other great power wars before? How does the game balance between freedom of action of the players and recreating a historical outcome? And why does Unconditional Surrender capture an essential aspect of the war?
Finally, this post will also serve as the starting point of a new project: I’ll do a detailed Unconditional Surrender after action report. Follow my Twitter account for live updates (and vote on strategic decisions) and check out the larger narrative on the blog! Continue reading
On October 5, 1957, the very first human-made satellite was launched into space. The USSR’s Sputnik 1 orbited the earth. While its signal was nothing more than a simple, regular beep, it echoed like thunder. How did this happen? What were the wider ramifications of this technological breakthrough? And if you feel the itch to conquer space yourself, which board games can you turn to?