Tag Archives: Willy Brandt

Willy Brandt and Détente (Century of German History, #7)

I’m doing a series on German history in the 20th century on my blog this year. In intervals of 10 years, I pick a crucial event and explore it – with the help of precisely one board game. You can find the previous posts here:

Today, we go back to 1969, when Willy Brandt took office as chancellor of the Federal Republic of Germany, and the policy of détente across the Iron Curtain he implemented then. Here, the „German question“ of reunification merged with superpower détente into détente between West Germany and the Soviet Union as well as her allies in Eastern Europe. And when it comes to matters of détente and confrontation, our accompanying game can be no other than the famed Twilight Struggle (Ananda Gupta/Jason Matthews, GMT Games). If you are interested in Brandt’s life beyond détente, check out one of my very first blog posts on exactly that matter. Continue reading

The Berlin Crisis (Century of German History, #1)

Welcome, readers! You have just come upon my first post in the new series A Century of German History. This year, I will post ten articles, one for each decade of the 20th century. The century was the most dramatic in our history.[1] And it was possibly nowhere more so than in Germany, a country that found itself sometimes on the wrong side of history, sometimes on the right, and sometimes even on both at the same time. The series does therefore not only attempt to show you some German history, but also shed light on the wider processes of those times in which Germany was both a subject and an object. Each article will feature one focal event (all of them in the year ending in a 9) and use one – and only one! – board game to illustrate it. Today, we begin with the superpower bickering over Berlin during the Berlin Crisis (after looking at West Berlin’s special situation). The board game to come with that, however, focuses on Cuba: 13 Days: The Cuban Missile Crisis (Asger Harding Granerud/Daniel Skjold Pedersen, Jolly Roger Games). Why did I choose this game then? Read and find out. Continue reading

A Magic May? (1968, #2)

1968 was a year of upheaval all over the globe. We’ve already seen what was going on in the Americas. This article is going to cover Western Europe. Most countries there have seen their own 1968 protests, but we’ll focus on two dramatic cases here: West Germany and France show the universal and the country-specific aspects of the upheavals well – and both of them are covered well in board games. Wir sind das Volk! (Richard Sivél/Peer Sylvester, Histogame) has all the German history of the Cold War and places a strong focus on social movements and unrest. Mai ’68 – Le jeu (François Nedelec/Duccio Vitale, La Folie Douce) deals specifically with the protests of May 1968 in Paris.

Continue reading

Willy Brandt and Ostpolitik

25 years ago on this day, former West German chancellor Willy Brandt died. He had lived a remarkable life that spanned most of the 20th century – and his biography can almost be read as a history of the 20th century in the industrialized world. This article will shine some light on Brandt’s life in the age of extremes and then discuss his foreign policy from the perspective of board games.
Continue reading