Another year is already half-way over! Can you believe it? …I guess with everything that’s happened since January 1 (Pandemic! War! Inflation! Supreme Court!) I should be surprised we haven’t filled the history books for three years yet. In these historic times, it’s nice to take on different perspectives, learn from the past or at least get away from the present with the tried-and-true method of (historical) board gaming. Here’s what I did so far this year – the numbers, the games I played most often or were otherwise remarkable, and how I stand in relation to my board gaming goals for 2022.
There are surprisingly few non-historical board games I played this year – almost everything I played had a (more or less solid) base in history. Still, there were a few games taking me to fantastical worlds – and here are the three I enjoyed most.
You can find the other posts in the Farewell 2021 series here:
Happy Halloween, everyone! Nothing better today than a little gathering with friends – and maybe playing a spooky board game. One of my favorite horror-themed games is Eldritch Horror (Corey Konieczka/Nikki Valens, Fantasy Flight Games). As a cooperative game with fairly straightforward rules, it’s suitable for newcomers as well (provided they have the patience for a multi-hour game), it accommodates one to eight players, and thus it makes for an excellent Halloween party game. Depending on the group with which you play, maybe you want to adjust the difficulty of the game – make it a bit easier for a laid-back beginner’s game, turn it up to challenge crack players. This post contains some ideas how can make the game easier or harder – via investigators, Ancient Ones, the Mythos deck, and encounters.
2021 is already halfway over! At least the period of January to May felt like the longest five months ever. Yet now summer is here, COVID is retreating where I live, and so we get to enjoy some of the things we love best again. For example, board gaming in person. So far, I’ve only been visited by a friend for some board gaming once this year, but I do plan on stepping it up! Here’s what I played so far in the first six months of the year.
When you have just learned a shiny new board game, especially one which is a bit longer and more complex than others, it’s nice to have some strategic direction. That’s what I aim to provide with my series Three Basic Tips – strategy advice for beginner and intermediate players that is easy to remember and yet gets you places. That goes for cooperative as well as competitive games, and so today you’ll find the first ever Three Basic Tips for a co-op game!
Sure, this blog is all about games and history. But in the end, most of us gamers are happy with whatever gaming we get to do (there are always more games we are interested in than opportunities to play), and this is especially true in this year of limited social interaction. So, without further ado, here are my top 3 non-historical games I played this year!
This is part 3 of my end-of-year posts. I select three nominees in each category and crown a winner. Here are the first two posts on new-to-me games and historical non-fiction books.
Today’s category are non-historical games. I know – games which are not about history? – A wild notion! But I admit, I sometimes dabble in them. No, in fact, more than half to two thirds of my plays are of games which are not about history. They’re often easier to pitch to other people (who might or might not share my interest in the Austrian Succession of 1740), and they often play a bit faster (I assume my Unconditional Surrender! campaign will keep me busy until late 2020). And: They are often (almost!) as much fun!
So, here are the three non-historical games with which I had the most fun this year:
And here’s the third post in this year’s series of books and games I enjoyed most. The previous two were on new-to-me board games and historical fiction. Today, I’ll continue with my favorite non-historical board games. In case you missed it, the “rules” are simple: All lists are based on my personal reading/gaming of 2018, regardless when the book/game was published. The top three in each category are given and one of them is named the winner. On to the best… Continue reading →
Expansions. Are they what makes board gaming truly great? Or do they ruin perfectly fine games? – You will not find the answer here. However, in true Clio’s Board Games – Affordable Gaming fashion, I will aim at helping you decide if board game expansions are worth your hard-earned money.
Expansions are (usually) cheaper than base games, and you normally only buy the them when you already liked the base game. So, do they offer a good gaming experience at a low price and a low risk of disappointment? …well, it depends. But what does it depend on? – Mostly the type of the expansion (and your approach to it). This article will go over three types of expansions which I have named the “More Stuff” expansion, the “More Scenarios” expansion, and the “New Mechanism” expansion.