2021 is already halfway over! At least the period of January to May felt like the longest five months ever. Yet now summer is here, COVID is retreating where I live, and so we get to enjoy some of the things we love best again. For example, board gaming in person. So far, I’ve only been visited by a friend for some board gaming once this year, but I do plan on stepping it up! Here’s what I played so far in the first six months of the year.Continue reading
When you have just learned a shiny new board game, especially one which is a bit longer and more complex than others, it’s nice to have some strategic direction. That’s what I aim to provide with my series Three Basic Tips – strategy advice for beginner and intermediate players that is easy to remember and yet gets you places. That goes for cooperative as well as competitive games, and so today you’ll find the first ever Three Basic Tips for a co-op game!
It’s no secret that I like Eldritch Horror (Corey Konieczka/Nikki Valens, Fantasy Flight Games). It’s the non-campaign coop game I have played most often – no mean feat considering that a game easily lasts a few hours. With that kind of time commitment – and given that the fate of the world is at stake when the Ancient One takes over – you want to give yourself the best chances for success. Here’s how you get the job done, give yourself the time for it, and make the most of the means at your disposal.Continue reading
Sure, this blog is all about games and history. But in the end, most of us gamers are happy with whatever gaming we get to do (there are always more games we are interested in than opportunities to play), and this is especially true in this year of limited social interaction. So, without further ado, here are my top 3 non-historical games I played this year!Continue reading
This is part 3 of my end-of-year posts. I select three nominees in each category and crown a winner. Here are the first two posts on new-to-me games and historical non-fiction books.
Today’s category are non-historical games. I know – games which are not about history? – A wild notion! But I admit, I sometimes dabble in them. No, in fact, more than half to two thirds of my plays are of games which are not about history. They’re often easier to pitch to other people (who might or might not share my interest in the Austrian Succession of 1740), and they often play a bit faster (I assume my Unconditional Surrender! campaign will keep me busy until late 2020). And: They are often (almost!) as much fun!
So, here are the three non-historical games with which I had the most fun this year:
And here’s the third post in this year’s series of books and games I enjoyed most. The previous two were on new-to-me board games and historical fiction. Today, I’ll continue with my favorite non-historical board games. In case you missed it, the “rules” are simple: All lists are based on my personal reading/gaming of 2018, regardless when the book/game was published. The top three in each category are given and one of them is named the winner. On to the best… Continue reading
Expansions. Are they what makes board gaming truly great? Or do they ruin perfectly fine games? – You will not find the answer here. However, in true Clio’s Board Games – Affordable Gaming fashion, I will aim at helping you decide if board game expansions are worth your hard-earned money.
Expansions are (usually) cheaper than base games, and you normally only buy the them when you already liked the base game. So, do they offer a good gaming experience at a low price and a low risk of disappointment? …well, it depends. But what does it depend on? – Mostly the type of the expansion (and your approach to it). This article will go over three types of expansions which I have named the “More Stuff” expansion, the “More Scenarios” expansion, and the “New Mechanism” expansion.