Back to the book & game pairings to educate and entertain about a certain historical topic! After our kickoff with the Eastern Front of World War II, we’ll go a little bit further back in time, landing in the early 16th century: The Reformation is shaking up Europe, and powerful rulers try to make the most of these turbulent times… both in Four Princes (John Julius Norwich) and Here I Stand (Ed Beach, GMT Games).Continue reading
Last year, I have inaugurated a new irregular series on my blog assessing the merits of UK prime ministers (illustrated through the lens of a single board game each). The rating system seemed robust enough to apply it to other countries/leaders (at least if they are more or less democratic). Thus, I’m branching out! After our first US president earlier this year, we now do a German chancellor – Ludwig Erhard, nicknamed “The Father of the Economic Miracle”. After a quick introduction to the rating system and an overview of Erhard’s life, we go straight into the rating. The accompanying game will be Wir sind das Volk! (Richard Sivél/Peer Sylvester, Histogame).Continue reading
Welcome to a new (irregular) series on Clio’s Board Games! As you know, I love playing history in board games, and as you also know, I also love reading about history. So, we’re pairing the two! (Think of it like a sommelier recommending a wine & cheese pairing.) Here’s a book and a board game that match each other for gaming/reading that is as enjoyable as it is educational. We begin with the Eastern Front of World War II: I recommend Russia’s War (Richard Overy) and No Retreat! The Russian Front (Carl Paradis, GMT Games).Continue reading
When you have just learned a shiny new board game, especially one which is a bit longer and more complex than others, it’s nice to have some strategic direction. That’s what I aim to provide with my series Three Basic Tips – strategy advice for beginner and intermediate players that is easy to remember and yet gets you places.
Today’s game is Unconditional Surrender! (Salvatore Vasta, GMT Games). With its 56-page rulebook and a playtime of 50-100 hours for a full campaign, the game can look a little daunting. Worry not! It’s a surprisingly beginner-friendly system – in fact, it was the first classic hex-and-counter game I ever played, and I turned out just fine. (My mother had me tested!) Follow the recommended learning path of playing the four tutorial scenarios (along with the rules reading each requires), and you’ll be all set up.
While this article is about improving your chances to win, remember that winning is not everything – particularly not in a game that can take this long. In my current two-player game (online via boardgamearena.com), a combination of suboptimal play and bad luck on my part made it clear early on that I was unlikely to win the game. Nonetheless, it’s been a fun experience, and I always look forward to the weekly meeting with my opponent. Remember what the designer himself states as the objective of the game: “Have fun playing” (rule 1.1.1).Continue reading
Tumultuous times do not only change history-at-large, but also the lives of individuals. A person might have to move to another country and start anew. It’s hard to continue a successful career after such a sharp break in life. It’s particularly hard if the first part of your career was based on the exploitation of slave labor in the service of a totalitarian dictatorship that warred against your prospective new employer. And yet, a German rocket engineer did just that – he developed rockets for the Nazis, transitioned, and then held a crucial position in US rocket development and the space flight program that put the first man on the moon. “How did he do it?”, you wonder? – Gather ’round while I tell you of Wernher von Braun.Continue reading
These days, we experience one of the most violent foreign policy developments of the last decades: Russia has invaded Ukraine. It is the culmination of a crisis that has been in the making for years – at least since the Euromaidan protests of 2013/2014 ousted Ukraine’s pro-Russian government and Russia subsequently annexed Crimea. During the entire crisis, the posture of western governments (most notably that of the United States) has been of great interest: Ukraine has sought a closer alignment with the West to gain economic and military assistance. At the same time, Russian president Vladimir Putin has been committed to rolling back western influence and to prevent further countries bordering Russia from joining the western alliances.
US posture has been not uniform over these eight years: The annexation of Crimea presented the Obama administration America with a fait accompli, and Obama reacted with lukewarm sanctions. Obama’s successor Donald Trump was proud of his alleged good personal relationship with Putin, watered down the sanctions, and even attempted to extort Ukrainian president Volodymyr Selenskyy by tying an aid package for Ukraine to Selenskyy’s announcement of investigating Hunter Biden’s business activities in Ukraine. Current president Joe Biden has taken a tougher line on Russia again, but the exact response to the ongoing crisis is still in flux.
That brings us to today’s article: How does the United States react to local crises in faraway countries? After all, most Americans (including many elected officials and bureaucrats) know little of the place in question. Still, America’s global role resting on its political, military, and economic leadership demands that these crises are addressed. This challenge was by no means smaller when America was just about to transition into the role of a global power in the 1940s. One event stood out among the developments back then: Rooted in two specific local crises, president Harry S. Truman’s speech on March 12, 1947, asking Congress to approve of a support package for Greece and Turkey would have far-reaching implications for US foreign policy – until very recently.Continue reading
After almost two months in 2022, many New Year’s resolutions will have gone out of the window already. Being a slowpoke, I’m just about to make mine! As this is a board game blog, I’m not writing about losing weight, quitting smoking, or whatever people in the real world are concerned about: Here are my board gaming resolutions for 2022!Continue reading
Every public figure is more than just a person – they’re that person’s public image as well, and this image is often far larger than the person themselves. A prime example is Thomas Edison. Of course, he made a few major inventions (and an immense number of minor ones). But Edison is not just an inventor – he is the symbol of technological and scientific progress, and his fame extends even into fantastical realms. As such, his life is also immortalized by a number of board games.Continue reading
Last year, I have begun a new irregular series on my blog assessing the merits of UK prime ministers (illustrated through the lens of a single board game per prime minister). The rating system seemed robust enough to apply it to other countries/leaders (at least if they are more or less democratic). Thus, I’m branching out! Today, we’re doing our first US president. And we’re starting with none other than 20th century heavyweight Franklin D. Roosevelt. The accompanying game will be Cataclysm (Scott Muldoon/William Terdoslavich, GMT Games).Continue reading
Happy new year, everybody! I hope it will bring you much joy. I also hope it will bring you board games (which is basically the same thing). The question is, however: Which games? – Here are a few 2022 releases which look most intriguing to me.Continue reading